#ifndef BBOX_H_INCLUDED
#define BBOX_H_INCLUDED

#include "../../libafx.h"

#include "vec3.h"
#include "mat3.h"

namespace axelynx
{
    class BBox
    {
        public:
        vec3 corner[8];
        FUNC_EXPORT BBox& Transform(const mat3& tmat);
    };
}


#endif // BBOX_H_INCLUDED
